This program is designed for students with an interest in electronics and engineering. During the first few weeks, participants will receive an introduction to the fundamentals of electronics and engineering, including topics such as circuit design, component selection, and prototyping. After the initial training period, students will be divided into groups and given a problem related to a specific prompt. These prompts could be based on real-world challenges or fictional scenarios, and may involve designing and building a prototype or creating a plan to solve the problem. The program aims to foster teamwork, creativity, and problem-solving skills, and will provide students with a hands-on learning experience
This Program has the opportunity of concluding with a large event where parents are invited to come and watch! We'll provide photographers and Drone Pilots to record the event and put together a personalized video for the school that can be used for promotion!
The program will provide students with a foundational understanding of the principles of electronics and engineering. Topics covered may include circuit design, component selection, and prototyping, and will be delivered through demonstrations, and hands-on exercises. This phase of the program is designed to prepare students for the group project phase.
This phase of the program is designed to challenge students and apply the knowledge and skills they have learned during the introduction to electronics portion of the program. Students will be divided into groups and given a problem related to a specific prompt, and will be tasked with designing and building a prototype or creating a plan to solve the problem.
This is an opportunity for students to discuss and compare their ideas with their peers and instructors. This phase of the program may involve group discussions, presentations, or other forms of communication, and will allow students to share their thoughts and feedback with one another. The goal of this phase is to encourage students to think critically about their ideas and to consider different perspectives and approaches to solving the problem.
Students will gain valuable skills and expertise in:
Basic game concepts and
techniques
Problem solving
Teamwork and collaboration
Communication and presentation skills
Art and Technology
Mathematics
Science
Collaboration and Communication
Electrical engineer
Software developer
Game developer
Computer scientist
Equipment Needed: Spike Essential kits however kits can be provided by us
Prerequire Skills: No prior programming or electronics skills are required. Although for students with backgrounds in these areas the course is able to scale for them
Duration: approximately 1 Term